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程序员浪漫起来没文科生什么事HTML制作表白爱心-无需编程基础

toyiye 2024-06-21 12:06 8 浏览 0 评论

都说程序员是大大的直男,但是一旦程序员浪漫起来,他们会用他们狂拽酷炫吊的技能展现自己的罗曼蒂克实力,那时候就真的没文科男什么事啦!下面我就跟大家分享如何用简单的html制作一个网页版的爱心表白,不管你是不是程序员都能用,手机就可展示。

先来看下效果:

后面会提供给大家源代码,在这里先交大家怎么去根据自己的实际情况去改这个文件。

复制源代码

首先大家将我后面的源代码复制下来并且粘贴进一个txt文件就可以。

jquery.js下载

不要看到下载就害怕,这个大家只要搜索jquery就能下载了,下载完是一个jquery.js文件,将文件改名为jquery.txt,双击打开将内容复制到下图所示位置。(如果有人不会下,可以私信我索要)

更改表白信息

大家根据自己的实际请款更改页面的一些信息,比如姓名,日期、或者是表白内容都可以

源码

最后奉上源码,这里是没有jquery.js的,已经预留空,需要大家复制粘贴进来就行了,最后将txt文件的后缀改为.html就可以了,不管是电脑还是手机都能用哦。

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Love</title>
<style type="text/css">
@font-face {
	font-family: digit;
	src: url('digital-7_mono.ttf') format("truetype");
}
body{margin:0;padding:0;background:#ffe;font-size:12px;overflow:auto}
#mainDiv{width:100%;height:100%}
#loveHeart{float:left;width:670px;height:625px}
#garden{width:100%;height:100%}
#elapseClock{text-align:right;font-size:18px;margin-top:10px;margin-bottom:10px}
#words{font-family:"sans-serif";width:500px;font-size:24px;color:#666}
#messages{display:none}
#elapseClock .digit{font-family:"digit";font-size:36px}
#loveu{padding:5px;font-size:22px;margin-top:80px;margin-right:120px;text-align:right;display:none}
#loveu .signature{margin-top:10px;font-size:20px;font-style:italic}
#clickSound{display:none}
#code{float:left;width:440px;height:400px;color:#333;font-family:"Consolas","Monaco","Bitstream Vera Sans Mono","Courier New","sans-serif";font-size:12px}
#code .string{color:#2a36ff}
#code .keyword{color:#7f0055;font-weight:bold}
#code .placeholder{margin-left:15px}#code .space{margin-left:7px}
#code .comments{color:#3f7f5f}
#copyright{margin-top:10px;text-align:center;width:100%;color:#666}
#errorMsg{width:100%;text-align:center;font-size:24px;position:absolute;top:100px;left:0}
#copyright a{color:#666}
</style>
<script language="javascript" type="text/javascript">
</script>
<script language="javascript" type="text/javascript">
	 function Vector(x, y) {
	 this.x = x;
	 this.y = y;
	 };
		
	 Vector.prototype = {
	 rotate: function (theta) {
	 var x = this.x;
	 var y = this.y;
	 this.x = Math.cos(theta) * x - Math.sin(theta) * y;
	 this.y = Math.sin(theta) * x + Math.cos(theta) * y;
	 return this;
	 },
	 mult: function (f) {
	 this.x *= f;
	 this.y *= f;
	 return this;
	 },
	 clone: function () {
	 return new Vector(this.x, this.y);
	 },
	 length: function () {
	 return Math.sqrt(this.x * this.x + this.y * this.y);
	 },
	 subtract: function (v) {
	 this.x -= v.x;
	 this.y -= v.y;
	 return this;
	 },
	 set: function (x, y) {
	 this.x = x;
	 this.y = y;
	 return this;
	 }
	 };
		
	 function Petal(stretchA, stretchB, startAngle, angle, growFactor, bloom) {
	 this.stretchA = stretchA;
	 this.stretchB = stretchB;
	 this.startAngle = startAngle;
	 this.angle = angle;
	 this.bloom = bloom;
	 this.growFactor = growFactor;
	 this.r = 1;
	 this.isfinished = false;
	 //this.tanAngleA = Garden.random(-Garden.degrad(Garden.options.tanAngle), Garden.degrad(Garden.options.tanAngle));
	 //this.tanAngleB = Garden.random(-Garden.degrad(Garden.options.tanAngle), Garden.degrad(Garden.options.tanAngle));
	 }
	 Petal.prototype = {
	 draw: function () {
	 var ctx = this.bloom.garden.ctx;
	 var v1, v2, v3, v4;
	 v1 = new Vector(0, this.r).rotate(Garden.degrad(this.startAngle));
	 v2 = v1.clone().rotate(Garden.degrad(this.angle));
	 v3 = v1.clone().mult(this.stretchA); //.rotate(this.tanAngleA);
	 v4 = v2.clone().mult(this.stretchB); //.rotate(this.tanAngleB);
	 ctx.strokeStyle = this.bloom.c;
	 ctx.beginPath();
	 ctx.moveTo(v1.x, v1.y);
	 ctx.bezierCurveTo(v3.x, v3.y, v4.x, v4.y, v2.x, v2.y);
	 ctx.stroke();
	 },
	 render: function () {
	 if (this.r <= this.bloom.r) {
	 this.r += this.growFactor; // / 10;
	 this.draw();
	 } else {
	 this.isfinished = true;
	 }
	 }
	 }
	 function Bloom(p, r, c, pc, garden) {
	 this.p = p;
	 this.r = r;
	 this.c = c;
	 this.pc = pc;
	 this.petals = [];
	 this.garden = garden;
	 this.init();
	 this.garden.addBloom(this);
	 }
	 Bloom.prototype = {
	 draw: function () {
	 var p, isfinished = true;
	 this.garden.ctx.save();
	 this.garden.ctx.translate(this.p.x, this.p.y);
	 for (var i = 0; i < this.petals.length; i++) {
	 p = this.petals[i];
	 p.render();
	 isfinished *= p.isfinished;
	 }
	 this.garden.ctx.restore();
	 if (isfinished == true) {
	 this.garden.removeBloom(this);
	 }
	 },
	 init: function () {
	 var angle = 360 / this.pc;
	 var startAngle = Garden.randomInt(0, 90);
	 for (var i = 0; i < this.pc; i++) {
	 this.petals.push(new Petal(Garden.random(Garden.options.petalStretch.min, Garden.options.petalStretch.max), Garden.random(Garden.options.petalStretch.min, Garden.options.petalStretch.max), startAngle + i * angle, angle, Garden.random(Garden.options.growFactor.min, Garden.options.growFactor.max), this));
	 }
	 }
	 }
	 function Garden(ctx, element) {
	 this.blooms = [];
	 this.element = element;
	 this.ctx = ctx;
	 }
	 Garden.prototype = {
	 render: function () {
	 for (var i = 0; i < this.blooms.length; i++) {
	 this.blooms[i].draw();
	 }
	 },
	 addBloom: function (b) {
	 this.blooms.push(b);
	 },
	 removeBloom: function (b) {
	 var bloom;
	 for (var i = 0; i < this.blooms.length; i++) {
	 bloom = this.blooms[i];
	 if (bloom === b) {
	 this.blooms.splice(i, 1);
	 return this;
	 }
	 }
	 },
	 createRandomBloom: function (x, y) {
	 this.createBloom(x, y, Garden.randomInt(Garden.options.bloomRadius.min, Garden.options.bloomRadius.max), Garden.randomrgba(Garden.options.color.rmin, Garden.options.color.rmax, Garden.options.color.gmin, Garden.options.color.gmax, Garden.options.color.bmin, Garden.options.color.bmax, Garden.options.color.opacity), Garden.randomInt(Garden.options.petalCount.min, Garden.options.petalCount.max));
	 },
	 createBloom: function (x, y, r, c, pc) {
	 new Bloom(new Vector(x, y), r, c, pc, this);
	 },
	 clear: function () {
	 this.blooms = [];
	 this.ctx.clearRect(0, 0, this.element.width, this.element.height);
	 }
	 }
	 Garden.options = {
	 petalCount: {
	 min: 8,
	 max: 15
	 },
	 petalStretch: {
	 min: 0.1,
	 max: 3
	 },
	 growFactor: {
	 min: 0.1,
	 max: 1
	 },
	 bloomRadius: {
	 min: 8,
	 max: 10
	 },
	 density: 10,
	 growSpeed: 1000 / 60,
	 color: {
				rmin: 128,
				rmax: 255,
				gmin: 0,
				gmax: 128,
				bmin: 0,
				bmax: 128,
	 opacity: 0.1
	 },
	 tanAngle: 60
	 };
	 Garden.random = function (min, max) {
	 return Math.random() * (max - min) + min;
	 };
	 Garden.randomInt = function (min, max) {
	 return Math.floor(Math.random() * (max - min + 1)) + min;
	 };
	 Garden.circle = 2 * Math.PI;
	 Garden.degrad = function (angle) {
	 return Garden.circle / 360 * angle;
	 };
	 Garden.raddeg = function (angle) {
	 return angle / Garden.circle * 360;
	 };
	 Garden.rgba = function (r, g, b, a) {
	 return 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')';
	 };
	 Garden.randomrgba = function (rmin, rmax, gmin, gmax, bmin, bmax, a) {
			var r = Math.round(Garden.random(rmin, rmax));
			var g = Math.round(Garden.random(gmin, gmax));
			var b = Math.round(Garden.random(bmin, bmax));
			var limit = 5;
			if (Math.abs(r - g) <= limit && Math.abs(g - b) <= limit && Math.abs(b - r) <= limit) {
				return Garden.rgba(rmin, rmax, gmin, gmax, bmin, bmax, a);
			} else {
				return Garden.rgba(r, g, b, a);
			}
	 };	 function Vector(x, y) {
	 this.x = x;
	 this.y = y;
	 };
		
	 Vector.prototype = {
	 rotate: function (theta) {
	 var x = this.x;
	 var y = this.y;
	 this.x = Math.cos(theta) * x - Math.sin(theta) * y;
	 this.y = Math.sin(theta) * x + Math.cos(theta) * y;
	 return this;
	 },
	 mult: function (f) {
	 this.x *= f;
	 this.y *= f;
	 return this;
	 },
	 clone: function () {
	 return new Vector(this.x, this.y);
	 },
	 length: function () {
	 return Math.sqrt(this.x * this.x + this.y * this.y);
	 },
	 subtract: function (v) {
	 this.x -= v.x;
	 this.y -= v.y;
	 return this;
	 },
	 set: function (x, y) {
	 this.x = x;
	 this.y = y;
	 return this;
	 }
	 };
		
	 function Petal(stretchA, stretchB, startAngle, angle, growFactor, bloom) {
	 this.stretchA = stretchA;
	 this.stretchB = stretchB;
	 this.startAngle = startAngle;
	 this.angle = angle;
	 this.bloom = bloom;
	 this.growFactor = growFactor;
	 this.r = 1;
	 this.isfinished = false;
	 //this.tanAngleA = Garden.random(-Garden.degrad(Garden.options.tanAngle), Garden.degrad(Garden.options.tanAngle));
	 //this.tanAngleB = Garden.random(-Garden.degrad(Garden.options.tanAngle), Garden.degrad(Garden.options.tanAngle));
	 }
	 Petal.prototype = {
	 draw: function () {
	 var ctx = this.bloom.garden.ctx;
	 var v1, v2, v3, v4;
	 v1 = new Vector(0, this.r).rotate(Garden.degrad(this.startAngle));
	 v2 = v1.clone().rotate(Garden.degrad(this.angle));
	 v3 = v1.clone().mult(this.stretchA); //.rotate(this.tanAngleA);
	 v4 = v2.clone().mult(this.stretchB); //.rotate(this.tanAngleB);
	 ctx.strokeStyle = this.bloom.c;
	 ctx.beginPath();
	 ctx.moveTo(v1.x, v1.y);
	 ctx.bezierCurveTo(v3.x, v3.y, v4.x, v4.y, v2.x, v2.y);
	 ctx.stroke();
	 },
	 render: function () {
	 if (this.r <= this.bloom.r) {
	 this.r += this.growFactor; // / 10;
	 this.draw();
	 } else {
	 this.isfinished = true;
	 }
	 }
	 }
	 function Bloom(p, r, c, pc, garden) {
	 this.p = p;
	 this.r = r;
	 this.c = c;
	 this.pc = pc;
	 this.petals = [];
	 this.garden = garden;
	 this.init();
	 this.garden.addBloom(this);
	 }
	 Bloom.prototype = {
	 draw: function () {
	 var p, isfinished = true;
	 this.garden.ctx.save();
	 this.garden.ctx.translate(this.p.x, this.p.y);
	 for (var i = 0; i < this.petals.length; i++) {
	 p = this.petals[i];
	 p.render();
	 isfinished *= p.isfinished;
	 }
	 this.garden.ctx.restore();
	 if (isfinished == true) {
	 this.garden.removeBloom(this);
	 }
	 },
	 init: function () {
	 var angle = 360 / this.pc;
	 var startAngle = Garden.randomInt(0, 90);
	 for (var i = 0; i < this.pc; i++) {
	 this.petals.push(new Petal(Garden.random(Garden.options.petalStretch.min, Garden.options.petalStretch.max), Garden.random(Garden.options.petalStretch.min, Garden.options.petalStretch.max), startAngle + i * angle, angle, Garden.random(Garden.options.growFactor.min, Garden.options.growFactor.max), this));
	 }
	 }
	 }
	 function Garden(ctx, element) {
	 this.blooms = [];
	 this.element = element;
	 this.ctx = ctx;
	 }
	 Garden.prototype = {
	 render: function () {
	 for (var i = 0; i < this.blooms.length; i++) {
	 this.blooms[i].draw();
	 }
	 },
	 addBloom: function (b) {
	 this.blooms.push(b);
	 },
	 removeBloom: function (b) {
	 var bloom;
	 for (var i = 0; i < this.blooms.length; i++) {
	 bloom = this.blooms[i];
	 if (bloom === b) {
	 this.blooms.splice(i, 1);
	 return this;
	 }
	 }
	 },
	 createRandomBloom: function (x, y) {
	 this.createBloom(x, y, Garden.randomInt(Garden.options.bloomRadius.min, Garden.options.bloomRadius.max), Garden.randomrgba(Garden.options.color.rmin, Garden.options.color.rmax, Garden.options.color.gmin, Garden.options.color.gmax, Garden.options.color.bmin, Garden.options.color.bmax, Garden.options.color.opacity), Garden.randomInt(Garden.options.petalCount.min, Garden.options.petalCount.max));
	 },
	 createBloom: function (x, y, r, c, pc) {
	 new Bloom(new Vector(x, y), r, c, pc, this);
	 },
	 clear: function () {
	 this.blooms = [];
	 this.ctx.clearRect(0, 0, this.element.width, this.element.height);
	 }
	 }
	 Garden.options = {
	 petalCount: {
	 min: 8,
	 max: 15
	 },
	 petalStretch: {
	 min: 0.1,
	 max: 3
	 },
	 growFactor: {
	 min: 0.1,
	 max: 1
	 },
	 bloomRadius: {
	 min: 8,
	 max: 10
	 },
	 density: 10,
	 growSpeed: 1000 / 60,
	 color: {
				rmin: 128,
				rmax: 255,
				gmin: 0,
				gmax: 128,
				bmin: 0,
				bmax: 128,
	 opacity: 0.1
	 },
	 tanAngle: 60
	 };
	 Garden.random = function (min, max) {
	 return Math.random() * (max - min) + min;
	 };
	 Garden.randomInt = function (min, max) {
	 return Math.floor(Math.random() * (max - min + 1)) + min;
	 };
	 Garden.circle = 2 * Math.PI;
	 Garden.degrad = function (angle) {
	 return Garden.circle / 360 * angle;
	 };
	 Garden.raddeg = function (angle) {
	 return angle / Garden.circle * 360;
	 };
	 Garden.rgba = function (r, g, b, a) {
	 return 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')';
	 };
	 Garden.randomrgba = function (rmin, rmax, gmin, gmax, bmin, bmax, a) {
			var r = Math.round(Garden.random(rmin, rmax));
			var g = Math.round(Garden.random(gmin, gmax));
			var b = Math.round(Garden.random(bmin, bmax));
			var limit = 5;
			if (Math.abs(r - g) <= limit && Math.abs(g - b) <= limit && Math.abs(b - r) <= limit) {
				return Garden.rgba(rmin, rmax, gmin, gmax, bmin, bmax, a);
			} else {
				return Garden.rgba(r, g, b, a);
			}
	 };
</script>
<script language="javascript" type="text/javascript">
var $window = $(window), gardenCtx, gardenCanvas, $garden, garden;
var clientWidth = $(window).width();
var clientHeight = $(window).height();
$(function () {
 // setup garden
	$loveHeart = $("#loveHeart");
	var offsetX = $loveHeart.width() / 2;
	var offsetY = $loveHeart.height() / 2 - 55;
 $garden = $("#garden");
 gardenCanvas = $garden[0];
	gardenCanvas.width = $("#loveHeart").width();
 gardenCanvas.height = $("#loveHeart").height()
 gardenCtx = gardenCanvas.getContext("2d");
 gardenCtx.globalCompositeOperation = "lighter";
 garden = new Garden(gardenCtx, gardenCanvas);
	
	$("#content").css("width", $loveHeart.width() + $("#code").width());
	$("#content").css("height", Math.max($loveHeart.height(), $("#code").height()));
	$("#content").css("margin-top", Math.max(($window.height() - $("#content").height()) / 2, 10));
	$("#content").css("margin-left", Math.max(($window.width() - $("#content").width()) / 2, 10));
 // renderLoop
 setInterval(function () {
 garden.render();
 }, Garden.options.growSpeed);
});
$(window).resize(function() {
 var newWidth = $(window).width();
 var newHeight = $(window).height();
 if (newWidth != clientWidth && newHeight != clientHeight) {
 location.replace(location);
 }
});
function getHeartPoint(angle) {
	var t = angle / Math.PI;
	var x = 19.5 * (16 * Math.pow(Math.sin(t), 3));
	var y = - 20 * (13 * Math.cos(t) - 5 * Math.cos(2 * t) - 2 * Math.cos(3 * t) - Math.cos(4 * t));
	return new Array(offsetX + x, offsetY + y);
}
function startHeartAnimation() {
	var interval = 50;
	var angle = 10;
	var heart = new Array();
	var animationTimer = setInterval(function () {
		var bloom = getHeartPoint(angle);
		var draw = true;
		for (var i = 0; i < heart.length; i++) {
			var p = heart[i];
			var distance = Math.sqrt(Math.pow(p[0] - bloom[0], 2) + Math.pow(p[1] - bloom[1], 2));
			if (distance < Garden.options.bloomRadius.max * 1.3) {
				draw = false;
				break;
			}
		}
		if (draw) {
			heart.push(bloom);
			garden.createRandomBloom(bloom[0], bloom[1]);
		}
		if (angle >= 30) {
			clearInterval(animationTimer);
			showMessages();
		} else {
			angle += 0.2;
		}
	}, interval);
}
(function($) {
	$.fn.typewriter = function() {
		this.each(function() {
			var $ele = $(this), str = $ele.html(), progress = 0;
			$ele.html('');
			var timer = setInterval(function() {
				var current = str.substr(progress, 1);
				if (current == '<') {
					progress = str.indexOf('>', progress) + 1;
				} else {
					progress++;
				}
				$ele.html(str.substring(0, progress) + (progress & 1 ? '_' : ''));
				if (progress >= str.length) {
					clearInterval(timer);
				}
			}, 75);
		});
		return this;
	};
})(jQuery);
function timeElapse(date){
	var current = Date();
	var seconds = (Date.parse(current) - Date.parse(date)) / 1000;
	var days = Math.floor(seconds / (3600 * 24));
	seconds = seconds % (3600 * 24);
	var hours = Math.floor(seconds / 3600);
	if (hours < 10) {
		hours = "0" + hours;
	}
	seconds = seconds % 3600;
	var minutes = Math.floor(seconds / 60);
	if (minutes < 10) {
		minutes = "0" + minutes;
	}
	seconds = seconds % 60;
	if (seconds < 10) {
		seconds = "0" + seconds;
	}
	var result = "<span class=\"digit\">" + days + "</span> days <span class=\"digit\">" + hours + "</span> hours <span class=\"digit\">" + minutes + "</span> minutes <span class=\"digit\">" + seconds + "</span> seconds"; 
	$("#elapseClock").html(result);
}
function showMessages() {
	adjustWordsPosition();
	$('#messages').fadeIn(5000, function() {
		showLoveU();
	});
}
function adjustWordsPosition() {
	$('#words').css("position", "absolute");
	$('#words').css("top", $("#garden").position().top + 195);
	$('#words').css("left", $("#garden").position().left + 70);
}
function adjustCodePosition() {
	$('#code').css("margin-top", ($("#garden").height() - $("#code").height()) / 2);
}
function showLoveU() {
	$('#loveu').fadeIn(3000);
}
</script>
</head>
<body>
<div style="text-align:center;clear:both;">
<script src="/gg_bd_ad_720x90.js" type="text/javascript"></script>
<script src="/follow.js" type="text/javascript"></script>
</div>
<div id="mainDiv">
	<div id="content">
		<div id="code">
			<span class="comments">/**</span><br />
			<span class="space"/><span class="comments">*2009—01-01,</span><br />
			<span class="space"/><span class="comments">*2009-01-01.</span><br />
			<span class="space"/><span class="comments">*/</span><br />
			Boy name = <span class="keyword">Mr</span> A<br />
			Girl name = <span class="keyword">Mrs</span> B<br />
			<span class="comments">// Fall in love river. </span><br />
			The boy love the girl;<br />
			<span class="comments">// They love each other.</span><br />
			The girl loved the boy;<br />
			<span class="comments">// AS time goes on.</span><br />
			The boy can not be separated the girl;<br />
			<span class="comments">// At the same time.</span><br />
			The girl can not be separated the boy;<br />
			<span class="comments">// Both wind and snow all over the sky.</span><br />
			<span class="comments">// Whether on foot or 100 kilometers.</span><br />
			<span class="keyword">The boy</span> very <span class="keyword">happy</span>;<br />
			<span class="keyword">The girl</span> is also very <span class="keyword">happy</span>;<br />
			<span class="placeholder"/><span class="comments">// Whether it is right now</span><br />
			<span class="placeholder"/><span class="comments">// Still in the distant future.</span><br />
			<span class="placeholder"/>The boy has but one dream;<br />
			<span class="comments">// The boy wants the girl could well have been happy.</span><br />
			<br>
			<br>
			I want to say:<br />
			Baby, I love you forever;<br />
		</div>
		<div id="loveHeart">
			<canvas id="garden"></canvas>
			<div id="words">
				<div id="messages">
					亲爱的,这是我们相爱在一起的时光。
					<div id="elapseClock"></div>
				</div>
				<div id="loveu">
					爱你直到永永远远。<br/>
					<div class="signature">- A先生</div>
				</div>
			</div>
		</div>
	</div>
</div>
<script type="text/javascript">
var offsetX = $("#loveHeart").width() / 2;
var offsetY = $("#loveHeart").height() / 2 - 55;
var together = new Date();
together.setFullYear(2009, 01, 01);
together.setHours(20);
together.setMinutes(0);
together.setSeconds(0);
together.setMilliseconds(0);
if (!document.createElement('canvas').getContext) {
	var msg = document.createElement("div");
	msg.id = "errorMsg";
	msg.innerHTML = "Your browser doesn't support HTML5!<br/>Recommend use Chrome 14+/IE 9+/Firefox 7+/Safari 4+"; 
	document.body.appendChild(msg);
	$("#code").css("display", "none")
	$("#copyright").css("position", "absolute");
	$("#copyright").css("bottom", "10px");
	document.execCommand("stop");
} else {
	setTimeout(function () {
		startHeartAnimation();
	}, 5000);
	timeElapse(together);
	setInterval(function () {
		timeElapse(together);
	}, 500);
	adjustCodePosition();
	$("#code").typewriter();
}
</script>
</body>
</html>

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